Program ReasoningMy desire to create such a program was born from amateur star gazing as well as a general fascination of Physics and astronomy as disciplines; that said, I am very much a computer software developer so decided to marry the two concepts to create something I hope to be viewed as unique and future developable. Any feedback, general questions or ideas for future development would be highly, highly appreciated. I can be contacted via email at email@example.com for further access to individual components, support questions as well as ideas and/or amendments which you have added to the program which you would like to share.
The created program is designed as an educational tool, aiming to trigger interest in those from lower education upwards, as well as to be future developable by experts within given fields. All input parameters are directly attributed to those we can currently, technologically observe via Doppler Spectroscopy and Photometric Transit and as such, are influenced by current institutions and their practices (e.g. the Kepler missions wink detection method).
Space related ventures have inspired me from a young age to develop my understanding of the fields implemented within the simulation; they are directly attributed to my desire to undertake the project and so I hope to aid in gaining interest. Interest is afterall, the driving factor for space funded programmes; NASA's funding for example appears to be diminishing (Below 0.5% US GDP from 2009). Whilst this program is not going to make a colossal difference, I want to try and play my part, however small in inspiring others to give more value to physics based and space related developments.
The Projects AbstractThe overarching research aim for this project stands to evaluate the feasibility and subsequent accuracy achievable when attempting to simulate a graphical representation of a planetary system at a solar scope, based on currently collectable parameters regarding distant stars and their orbiting planets. The main theory focal point spotlights both the beneficial abstractions of Computer Science and their relation to implementing astrophysical laws surrounding general relativity planet simulation. The positives which can be drawn from considering future production, necessitated by inevitable changes to scientifically bound laws and ideologies relating to the projects objectives, are a central driving force for the projects desired design and outcomes.
Astrophysical laws relating to general relativity, coupled with a physics simulation model fulfil this objective as solar systems are modelled and visualised in their entirety, at a solar scope. A holistic approach toward both a statistical and visual analysis of results was achieved by directly comparing the produced simulation against the only accurately quantifiable real-world data we are truly certain about, Sol. The resulting analysis suggests that even using as yet incomplete theorem as a basic for design, computerised representations of accurate data at a solar scope are no longer merely conceptual, but still somewhat imperfect.
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